Global Certificate in Substance Painter: Core Skills

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The Global Certificate in Substance Painter: Core Skills is a comprehensive course designed to equip learners with the essential skills needed to excel in the field of 3D texturing and digital painting. This course is crucial in today's industry, where there is a high demand for professionals who can create realistic and immersive 3D environments.

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About this course

By enrolling in this course, learners will gain hands-on experience with Substance Painter, a leading 3D texturing software used by top gaming and visual effects studios worldwide. Throughout the course, learners will master various techniques, including creating and applying materials, using smart masks and smart materials, and generating procedural textures. Upon completion, learners will have a solid understanding of Substance Painter's interface and tools, enabling them to create high-quality 3D textures for use in games, films, and other visual media. This certification will undoubtedly enhance learners' career prospects and open up new opportunities in the competitive 3D art industry.

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Course Details

Introduction to Substance Painter: Overview, User Interface, and Basic Tools
Texture Mapping: Creating and Applying Custom Textures
Material Creation: Building Custom Materials with Substance Painter
Masks and Projections: Mask Creation, Projection Tools, and Using Stencils
Particles and Procedurals: Utilizing Particles and Procedural Textures
Baking Textures: Baking Normal, Ambient Occlusion, and Curvature Maps
Advanced Techniques: Smart Materials, Material Blending, and Advanced Masking
Workflow Optimization: Tips and Tricks for Efficient Texturing in Substance Painter
Substance Painter Integrations: Integrating Substance Painter with Game Engines and Renderers

Career Path

The **Global Certificate in Substance Painter: Core Skills** focuses on essential expertise for texturing and material editing in the gaming and film industries. This program highlights four primary skills: texturing, UV mapping, material editing, and baking. 1. **Texturing (40%)** - This skill involves applying colors, textures, and materials to 3D models, enhancing their visual appeal. 2. **UV Mapping (20%)** - UV mapping is the process of projecting a 2D image onto a 3D model's surface, enabling artists to apply textures accurately. 3. **Material Editing (25%)** - This proficiency covers adjusting physical properties like reflectivity, roughness, and metalness for realistic surfaces. 4. **Baking (15%)** - Baking refers to pre-calculating lighting and texture information, reducing rendering times and improving performance. Demand for these skills is increasing in the UK, with job opportunities offering competitive salary ranges. By mastering these core competencies, learners can pursue rewarding careers in game development, visual effects, and animation.

Entry Requirements

  • Basic understanding of the subject matter
  • Proficiency in English language
  • Computer and internet access
  • Basic computer skills
  • Dedication to complete the course

No prior formal qualifications required. Course designed for accessibility.

Course Status

This course provides practical knowledge and skills for professional development. It is:

  • Not accredited by a recognized body
  • Not regulated by an authorized institution
  • Complementary to formal qualifications

You'll receive a certificate of completion upon successfully finishing the course.

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GLOBAL CERTIFICATE IN SUBSTANCE PAINTER: CORE SKILLS
is awarded to
Learner Name
who has completed a programme at
London School of International Business (LSIB)
Awarded on
05 May 2025
Blockchain Id: s-1-a-2-m-3-p-4-l-5-e
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