Global Certificate in Character Rigging: Results-Oriented Animation

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The Global Certificate in Character Rigging: Results-Oriented Animation is a comprehensive course designed to equip learners with essential skills for character rigging in the animation industry. This certification program emphasizes the importance of creating efficient, robust, and animator-friendly rigs, fostering a results-oriented animation pipeline.

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About this course

In the rapidly growing animation industry, character rigging has become a highly sought-after skill. This course focuses on the critical aspects of character rigging, empowering learners to advance their careers in animation studios, game development companies, or as freelancers. Through hands-on projects, learners will master techniques in character setup, deformation, and automated workflows using industry-standard tools such as Autodesk Maya. By the end of the course, students will have a strong portfolio showcasing their character rigging skills, providing a competitive edge in the job market and ensuring success in their animation careers.

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Course Details

Introduction to Character Rigging: Basics of character rigging, understanding the skeleton and joint system, setting up a character rig.
Advanced Rigging Techniques: Creating advanced rigs for complex characters, using corrective shapes, setting up facial rigs.
Results-Oriented Animation (ROA): Understanding the principles of ROA, creating realistic animations, optimizing rigs for animation.
Dynamic Animation in Rigging: Using dynamics in character rigging, creating realistic cloth and hair simulations.
Scripting for Character Rigging: Introduction to scripting for character rigging, automating rigging workflows.
Character Rigging in Production: Best practices for character rigging in a production environment, working with animators and directors.
Rigging for Virtual Production: Understanding the unique challenges of rigging for virtual production, real-time rendering and game engines.
Rigging for VR/AR: Creating rigs for VR and AR, understanding the limitations and opportunities of these emerging platforms.
Character Rigging in Maya: Hands-on training in rigging characters in Maya, using industry-standard tools and techniques.
Character Rigging in Blender: Hands-on training in rigging characters in Blender, using open-source tools and workflows.

Career Path

Entry Requirements

  • Basic understanding of the subject matter
  • Proficiency in English language
  • Computer and internet access
  • Basic computer skills
  • Dedication to complete the course

No prior formal qualifications required. Course designed for accessibility.

Course Status

This course provides practical knowledge and skills for professional development. It is:

  • Not accredited by a recognized body
  • Not regulated by an authorized institution
  • Complementary to formal qualifications

You'll receive a certificate of completion upon successfully finishing the course.

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GLOBAL CERTIFICATE IN CHARACTER RIGGING: RESULTS-ORIENTED ANIMATION
is awarded to
Learner Name
who has completed a programme at
London School of International Business (LSIB)
Awarded on
05 May 2025
Blockchain Id: s-1-a-2-m-3-p-4-l-5-e
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