Advanced Certificate in Substance Painter for Mobile

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The Advanced Certificate in Substance Painter for Mobile is a comprehensive course designed to equip learners with the advanced skills needed to create high-quality textures for mobile games and applications. This course is essential for artists, designers, and developers looking to enhance their skillset and stay competitive in the rapidly evolving mobile gaming industry.

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ใ“ใฎใ‚ณใƒผใ‚นใซใคใ„ใฆ

With a focus on Substance Painter, a leading 3D painting software, this course covers topics such as texture baking, material creation, and PBR (Physically Based Rendering) workflows. Learners will also gain hands-on experience creating mobile-optimized textures for Unity and Unreal Engine, two of the most popular game engines in the industry. By completing this course, learners will be able to demonstrate a deep understanding of Substance Painter and its applications for mobile game development. This certificate will not only help learners stand out in a crowded job market but also provide them with the skills and knowledge needed to advance their careers and take on more challenging and rewarding projects.

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ใฉใ“ใ‹ใ‚‰ใงใ‚‚ๅญฆ็ฟ’

ๅ…ฑๆœ‰ๅฏ่ƒฝใช่จผๆ˜Žๆ›ธ

LinkedInใƒ—ใƒญใƒ•ใ‚ฃใƒผใƒซใซ่ฟฝๅŠ 

ๅฎŒไบ†ใพใง2ใƒถๆœˆ

้€ฑ2-3ๆ™‚้–“

ใ„ใคใงใ‚‚้–‹ๅง‹

ๅพ…ๆฉŸๆœŸ้–“ใชใ—

ใ‚ณใƒผใ‚น่ฉณ็ดฐ

โ€ข Introduction to Substance Painter: Overview of the Substance Painter interface, basic tools, and navigation.
โ€ข Texture Mapping: Techniques for creating and applying texture maps to mobile game assets.
โ€ข Material Creation: Building custom materials using Substance Painter's material editor for enhanced visuals.
โ€ข UV Unwrapping: Best practices for UV unwrapping in mobile-focused 3D modeling software before importing to Substance Painter.
โ€ข Advanced Texturing Techniques: Utilizing masks, smart materials, and procedural textures for realistic detailing.
โ€ข PBR Workflow: Mastering the Physically Based Rendering (PBR) workflow for mobile-optimized materials.
โ€ข Mobile Rendering Optimization: Techniques to reduce texture sizes, bake maps, and optimize materials for mobile performance.
โ€ข Animated Textures in Substance Painter: Creating and implementing animated textures in mobile game assets.
โ€ข Exporting and Integration: Exporting Substance Painter projects for use in popular mobile game engines like Unity or Unreal Engine.

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ๅ…ฅๅญฆ่ฆไปถ

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ใ“ใฎใ‚ณใƒผใ‚นใ‚’ไป–ใฎใ‚ณใƒผใ‚นใจๅŒบๅˆฅใ™ใ‚‹ใ‚‚ใฎใฏไฝ•ใงใ™ใ‹๏ผŸ

ใ‚ณใƒผใ‚นใ‚’ๅฎŒไบ†ใ™ใ‚‹ใฎใซใฉใ‚Œใใ‚‰ใ„ๆ™‚้–“ใŒใ‹ใ‹ใ‚Šใพใ™ใ‹๏ผŸ

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ใ„ใคใ‚ณใƒผใ‚นใ‚’้–‹ๅง‹ใงใใพใ™ใ‹๏ผŸ

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