Executive Development Programme in Strategic Visual Storytelling in Games
-- ViewingNowThe Executive Development Programme in Strategic Visual Storytelling in Games is a certificate course designed to meet the growing demand for visual storytelling in the gaming industry. This programme emphasizes the importance of visual storytelling in creating engaging and immersive gaming experiences, making it a crucial skill for game developers, designers, and producers.
5,021+
Students enrolled
GBP £ 140
GBP £ 202
Save 44% with our special offer
ใใฎใณใผในใซใคใใฆ
100%ใชใณใฉใคใณ
ใฉใใใใงใๅญฆ็ฟ
ๅ ฑๆๅฏ่ฝใช่จผๆๆธ
LinkedInใใญใใฃใผใซใซ่ฟฝๅ
ๅฎไบใพใง2ใถๆ
้ฑ2-3ๆ้
ใใคใงใ้ๅง
ๅพ ๆฉๆ้ใชใ
ใณใผใน่ฉณ็ดฐ
โข Fundamentals of Visual Storytelling in Games: An introduction to the basics of visual storytelling, focusing on the unique aspects of game design. This unit will cover key concepts such as narrative structure, character development, and world-building. โข Game Design Documentation: This unit will cover the essential documentation required to develop a strategic visual story in games. It will include topics such as game design documents, flowcharts, wireframes, and prototypes. โข Art and Visual Design: This unit will cover the role of art and visual design in creating a compelling visual story in games. Topics will include concept art, character design, environment design, color theory, and visual hierarchy. โข Game Engines and Tools: This unit will cover the various game engines and tools available for game developers to create a strategic visual story. It will include topics such as Unity, Unreal Engine, Blender, and Maya. โข Interactive Narrative Design: This unit will cover the principles of interactive narrative design in games. It will include topics such as branching dialogues, player choice, and agency. โข Sound Design and Music Composition: This unit will cover the role of sound design and music composition in creating a strategic visual story in games. It will include topics such as sound effects, voice acting, and ambient music. โข User Experience and Interface Design: This unit will cover the principles of user experience and interface design in games. It will include topics such as user interfaces, menus, and feedback mechanisms. โข Marketing and Monetization Strategies: This unit will cover the various marketing and monetization strategies available to game developers. It will include topics such as user acquisition, retention, and monetization. โข Ethics and Social Impact of Games: This unit will cover the ethical and social implications of games. It will include topics such as representation, cultural sensitivity, and violence.
ใญใฃใชใขใใน
ๅ ฅๅญฆ่ฆไปถ
- ไธป้กใฎๅบๆฌ็ใช็่งฃ
- ่ฑ่ชใฎ็ฟ็ๅบฆ
- ใณใณใใฅใผใฟใผใจใคใณใฟใผใใใใขใฏใปใน
- ๅบๆฌ็ใชใณใณใใฅใผใฟใผในใญใซ
- ใณใผในๅฎไบใธใฎ็ฎ่บซ
ไบๅใฎๆญฃๅผใช่ณๆ ผใฏไธ่ฆใใขใฏใปใทใใชใใฃใฎใใใซ่จญ่จใใใใณใผในใ
ใณใผใน็ถๆณ
ใใฎใณใผในใฏใใญใฃใชใข้็บใฎใใใฎๅฎ็จ็ใช็ฅ่ญใจในใญใซใๆไพใใพใใใใใฏ๏ผ
- ่ชๅฏใใใๆฉ้ขใซใใฃใฆ่ชๅฎใใใฆใใชใ
- ่ชๅฏใใใๆฉ้ขใซใใฃใฆ่ฆๅถใใใฆใใชใ
- ๆญฃๅผใช่ณๆ ผใฎ่ฃๅฎ
ใณใผในใๆญฃๅธธใซๅฎไบใใใจใไฟฎไบ่จผๆๆธใๅใๅใใพใใ
ใชใไบบใ ใใญใฃใชใขใฎใใใซ็งใใกใ้ธใถใฎใ
ใฌใใฅใผใ่ชญใฟ่พผใฟไธญ...
ใใใใ่ณชๅ
ใณใผในๆ้
- ้ฑ3-4ๆ้
- ๆฉๆ่จผๆๆธ้ ้
- ใชใผใใณ็ป้ฒ - ใใคใงใ้ๅง
- ้ฑ2-3ๆ้
- ้ๅธธใฎ่จผๆๆธ้ ้
- ใชใผใใณ็ป้ฒ - ใใคใงใ้ๅง
- ใใซใณใผในใขใฏใปใน
- ใใธใฟใซ่จผๆๆธ
- ใณใผในๆๆ
ใณใผในๆ ๅ ฑใๅๅพ
ไผ็คพใจใใฆๆฏๆใ
ใใฎใณใผในใฎๆฏๆใใฎใใใซไผ็คพ็จใฎ่ซๆฑๆธใใชใฏใจในใใใฆใใ ใใใ
่ซๆฑๆธใงๆฏๆใใญใฃใชใข่จผๆๆธใๅๅพ