Global Certificate in Metaverse Social Work: Human-Centered Design

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The Global Certificate in Metaverse Social Work: Human-Centered Design is a timely and essential course that equips learners with the skills to navigate the rapidly growing metaverse industry. This course is crucial in a world where virtual reality and augmented reality are becoming increasingly important, and where social workers can make a significant impact in these new digital spaces.

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ใ“ใฎใ‚ณใƒผใ‚นใซใคใ„ใฆ

The course covers human-centered design principles, enabling learners to create inclusive and accessible virtual environments that meet the needs of diverse populations. Learners will gain a deep understanding of the metaverse's potential, challenges, and ethical considerations, making them highly valuable in a variety of industries. Upon completion of this course, learners will be equipped with the skills and knowledge to design and implement human-centered metaverse experiences, making them highly sought after in fields such as healthcare, education, social services, and tech. By staying ahead of the curve in this emerging field, learners will be well-positioned for career advancement and success in the metaverse era.

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ๅ…ฑๆœ‰ๅฏ่ƒฝใช่จผๆ˜Žๆ›ธ

LinkedInใƒ—ใƒญใƒ•ใ‚ฃใƒผใƒซใซ่ฟฝๅŠ 

ๅฎŒไบ†ใพใง2ใƒถๆœˆ

้€ฑ2-3ๆ™‚้–“

ใ„ใคใงใ‚‚้–‹ๅง‹

ๅพ…ๆฉŸๆœŸ้–“ใชใ—

ใ‚ณใƒผใ‚น่ฉณ็ดฐ

โ€ข Introduction to Metaverse & Human-Centered Design
โ€ข Understanding User Needs in the Metaverse
โ€ข Design Thinking for Metaverse Social Work
โ€ข Virtual Reality (VR) & Augmented Reality (AR) in Metaverse
โ€ข Creating Inclusive & Accessible Metaverse Experiences
โ€ข Empathy & Cultural Sensitivity in Metaverse Design
โ€ข Prototyping & User Testing in the Metaverse
โ€ข Ethical Considerations in Metaverse Design
โ€ข Best Practices for Metaverse Social Work Projects

ใ‚ญใƒฃใƒชใ‚ขใƒ‘ใ‚น

This section features a 3D pie chart that showcases the demand for various metaverse social work roles in the UK. Embracing human-centered design, the chart highlights the percentage of each role in the job market. A metaverse architect, responsible for designing immersive environments, claims 12% of the demand. Virtual reality therapists, who apply VR technology for therapeutic purposes, take the largest share at 28%. Social work game designers, crafting engaging and educational games, account for 20%. Metaverse community managers, fostering positive online communities, represent 15%. XR ethicists, addressing ethical challenges in extended reality experiences, make up 10%. Finally, senior metaverse social workers, leading teams in delivering virtual support, also hold 15% of the demand. These insights guide professionals and organizations in navigating the ever-evolving landscape of metaverse social work.

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  • ไธป้กŒใฎๅŸบๆœฌ็š„ใช็†่งฃ
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ไบ‹ๅ‰ใฎๆญฃๅผใช่ณ‡ๆ ผใฏไธ่ฆใ€‚ใ‚ขใ‚ฏใ‚ปใ‚ทใƒ“ใƒชใƒ†ใ‚ฃใฎใŸใ‚ใซ่จญ่จˆใ•ใ‚ŒใŸใ‚ณใƒผใ‚นใ€‚

ใ‚ณใƒผใ‚น็Šถๆณ

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ใ‚ณใƒผใ‚นใ‚’ๆญฃๅธธใซๅฎŒไบ†ใ™ใ‚‹ใจใ€ไฟฎไบ†่จผๆ˜Žๆ›ธใ‚’ๅ—ใ‘ๅ–ใ‚Šใพใ™ใ€‚

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ใ‚ณใƒผใ‚นใ‚’ๅฎŒไบ†ใ™ใ‚‹ใฎใซใฉใ‚Œใใ‚‰ใ„ๆ™‚้–“ใŒใ‹ใ‹ใ‚Šใพใ™ใ‹๏ผŸ

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ใ„ใคใ‚ณใƒผใ‚นใ‚’้–‹ๅง‹ใงใใพใ™ใ‹๏ผŸ

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ใ“ใฎใ‚ณใƒผใ‚นใฎๆ”ฏๆ‰•ใ„ใฎใŸใ‚ใซไผš็คพ็”จใฎ่ซ‹ๆฑ‚ๆ›ธใ‚’ใƒชใ‚ฏใ‚จใ‚นใƒˆใ—ใฆใใ ใ•ใ„ใ€‚

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ใ‚ญใƒฃใƒชใ‚ข่จผๆ˜Žๆ›ธใ‚’ๅ–ๅพ—

ใ‚ตใƒณใƒ—ใƒซ่จผๆ˜Žๆ›ธใฎ่ƒŒๆ™ฏ
GLOBAL CERTIFICATE IN METAVERSE SOCIAL WORK: HUMAN-CENTERED DESIGN
ใซๆŽˆไธŽใ•ใ‚Œใพใ™
ๅญฆ็ฟ’่€…ๅ
ใงใƒ—ใƒญใ‚ฐใƒฉใƒ ใ‚’ๅฎŒไบ†ใ—ใŸไบบ
London School of International Business (LSIB)
ๆŽˆไธŽๆ—ฅ
05 May 2025
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