Global Certificate Math Game Prototyping and Design Thinking
-- ViewingNowThe Global Certificate in Math Game Prototyping and Design Thinking course is a comprehensive program that blends mathematical concepts with game design and innovative thinking. This course is vital for professionals seeking to create engaging, educational games or incorporate game elements into their teaching or training programs.
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Game Mathematics: This unit will cover the fundamental mathematical concepts that are essential for creating math-based games, including arithmetic, algebra, geometry, and trigonometry.
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Probability and Statistics: Students will learn about probability, distributions, and statistical analysis, which can be used to create games that involve chance and decision-making.
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Game Design Thinking: This unit will cover the design thinking process and how it applies to math game prototyping, including empathizing, defining, ideating, prototyping, and testing.
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User Experience (UX) Design: Students will learn about UX design principles and how to create games that are engaging, intuitive, and accessible to a wide range of players.
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Game Engines and Tools: This unit will cover the various game engines and tools available for creating math games, including Unity, Unreal Engine, and Godot.
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Game Mechanics: Students will learn about different game mechanics, such as puzzles, challenges, and rewards, and how to incorporate them into math games.
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Playtesting and Iteration: This unit will cover the importance of playtesting and iteration in game development, and how to use feedback to improve the game design and user experience.
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Monetization and Marketing: Students will learn about different monetization strategies and marketing techniques for math games, including in-app purchases, subscriptions, and social media marketing.
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Game Analytics: This unit will cover the basics of game analytics, including data collection, analysis, and visualization, and how to use data to optimize math game design and performance.
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