Advanced Certificate in Games: Bias Mitigation and Inclusive Design

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The Advanced Certificate in Games: Bias Mitigation and Inclusive Design is a timely and essential course that addresses the critical need for diversity and inclusion in the gaming industry. This certificate course equips learners with the skills to create games that are free from harmful bias and are appealing to a wide range of players, thereby expanding their potential user base.

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In an industry where diversity, equity, and inclusion have become significant focus areas, this course is highly relevant and in demand. It prepares learners to be at the forefront of the movement towards more inclusive and welcoming gaming experiences, which can lead to increased revenue, improved player engagement, and positive brand reputation. By completing this course, learners will develop a deep understanding of bias mitigation strategies and inclusive design principles, making them highly valuable assets to gaming companies and setting them up for career advancement in a rapidly evolving industry.

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โ€ข Understanding Bias in Game Design: Recognizing and defining different types of biases in game design and their impact on players. โ€ข Inclusive Game Development: Strategies and best practices for creating diverse and inclusive games, including representation of marginalized groups. โ€ข Accessibility in Game Design: Techniques for making games accessible to players with disabilities, including colorblindness, hearing impairments, and motor impairments. โ€ข Unconscious Bias in Game Design: Identifying and mitigating unconscious biases in game design, including cultural and gender biases. โ€ข User Testing for Bias Mitigation: Techniques for conducting user testing to identify and address bias in games, including recruiting diverse playtesters. โ€ข Bias-Free Game Narratives: Writing inclusive and unbiased storylines, dialogues, and characters in games. โ€ข Ethics in Game Design: Examining the ethical implications of bias in game design and the responsibility of game designers to create fair and inclusive games. โ€ข Measuring Inclusivity in Games: Methods for measuring and evaluating the inclusivity of games, including metrics and rubrics. โ€ข Case Studies in Bias Mitigation: Reviewing successful examples of bias mitigation and inclusive design in games, including post-release modifications and updates.

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ADVANCED CERTIFICATE IN GAMES: BIAS MITIGATION AND INCLUSIVE DESIGN
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ๅทฒๅฎŒๆˆ่ฏพ็จ‹็š„ไบบ
London School of International Business (LSIB)
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05 May 2025
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