Global Certificate in Rigging for Games: Advanced Concepts
-- ViewingNowThe Global Certificate in Rigging for Games: Advanced Concepts is a comprehensive course that equips learners with essential skills for rigging characters and objects in game development. This course emphasizes industry-standard practices, teaching learners how to create rigs for complex characters, animals, and mechanical objects.
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⢠Advanced Physics for Rigging: Understanding the laws of physics and their application in game rigging, including collision detection, joint limits, and rigid body dynamics.
⢠Complex Character Rigging: Techniques for rigging advanced characters, such as creatures, robots, and animals, with detailed anatomical structures and complex movements.
⢠Rigging for Animation: Best practices for creating game rigs that can be easily animated, including the use of blend shapes, facial rigs, and muscle systems.
⢠Scripting for Riggers: Introduction to scripting languages and their application in game rigging automation, custom tools development, and rigging workflow optimization.
⢠Rigging for VR and AR: Considerations for rigging characters and objects for virtual reality and augmented reality applications, taking into account motion tracking and interaction design.
⢠Rigging for Cinematics: Techniques for rigging characters and cameras for in-game cinematics and cutscenes, ensuring smooth and realistic motion and camera angles.
⢠Rigging for Multiplayer Games: Best practices for rigging characters and objects in multiplayer games, considering network latency, character synchronization, and performance optimization.
⢠Rigging for Vehicle Simulation: Techniques for rigging vehicles and other transportation systems in games, such as cars, motorcycles, airplanes, and spaceships.
⢠Human Anatomy for Riggers: Detailed study of human anatomy, including bone structure, muscle systems, and skin, for the creation of realistic and believable character rigs.
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